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	<title>Comments on: CCS meets Luther Blisset @ The Valve</title>
	<link>http://criticalcodestudies.com/wordpress/2008/02/20/ccs_meets_luther_blisset_at_the_valve/</link>
	<description>a resource for reading code</description>
	<pubDate>Thu, 28 Aug 2008 02:42:01 +0000</pubDate>
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	<item>
		<title>By: Søren Pold</title>
		<link>http://criticalcodestudies.com/wordpress/2008/02/20/ccs_meets_luther_blisset_at_the_valve/#comment-249</link>
		<author>Søren Pold</author>
		<pubDate>Mon, 25 Feb 2008 13:31:24 +0000</pubDate>
		<guid>http://criticalcodestudies.com/wordpress/2008/02/20/ccs_meets_luther_blisset_at_the_valve/#comment-249</guid>
					<description>"Why not work out a theory of video game narrative using the logic and idiom of the object-oriented programming languages that are used to create the video games in the first place?"

Yes I think it does hold some potential. Just thinking of the narrative space as an object oriented space - perhaps considering it a certain kind of realism? Worked with it some years back - it also eventually got published in parts(after MANY years in the editors file folder... (http://www.helsinki.fi/jarj/iiaa/io2006/pold.pdf) but it could certainly need a rethinking and brushing off...

Also it could help as a way to discuss relations btw. the game text and the code.</description>
		<content:encoded><![CDATA[<p>&#8220;Why not work out a theory of video game narrative using the logic and idiom of the object-oriented programming languages that are used to create the video games in the first place?&#8221;</p>
<p>Yes I think it does hold some potential. Just thinking of the narrative space as an object oriented space - perhaps considering it a certain kind of realism? Worked with it some years back - it also eventually got published in parts(after MANY years in the editors file folder&#8230; (http://www.helsinki.fi/jarj/iiaa/io2006/pold.pdf) but it could certainly need a rethinking and brushing off&#8230;</p>
<p>Also it could help as a way to discuss relations btw. the game text and the code.</p>
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		<title>By: Mark Marino</title>
		<link>http://criticalcodestudies.com/wordpress/2008/02/20/ccs_meets_luther_blisset_at_the_valve/#comment-269</link>
		<author>Mark Marino</author>
		<pubDate>Wed, 27 Feb 2008 19:21:29 +0000</pubDate>
		<guid>http://criticalcodestudies.com/wordpress/2008/02/20/ccs_meets_luther_blisset_at_the_valve/#comment-269</guid>
					<description>Thank you for the link, Soren.  I will make sure we add it to the bibliography.</description>
		<content:encoded><![CDATA[<p>Thank you for the link, Soren.  I will make sure we add it to the bibliography.</p>
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